Bug fixes in pub 40
All this as well as a new and, apparenly, easy to use targetting system!The following special moves now do less damage against players than they do against creatures: Backstab, Focus Attack, Ki Attack, Honorable Execution, and Momentum Attack.
The bonus to damage from Evil Omen against players has been reduced.
Damage bonus from Perfection and Honor will no longer affect players
Fixed an imbalance with Poison Strike. Casting time has been increased slightly from 6 to 7, and the minimum base damage has been decreased from 36 to 32.
CorpseSkin has had its mana cost increased from 11 to 23 and casting time increased from 6 to 8.
Death Strike now clears its stalking bonus correctly. This fix also effects Backstab and Surprise Attack.
Fixed an issue where auto-defend would override a player's current target
Changed the way wands work so players cannot use them while casting other spells
Updated the Swing Speed calculation to seconds: -1 tick for every 30 stamina, -1 tick per 30% SSI
Fixed a flagging issue that involved attacking another player while in animal form
Armor Ignore now does half damage, making it effective against more than 50% resist, but less effective against targets with low resists.
Made a change to Blood Oath so that the reflect physical damage property on a player's armor is no longer a factor
It is no longer possible to use a smoke bomb while paralyzed
Ki attack no longer works with archery
Players who use a wand to cast a spell are now frozen for a few seconds while the targeting cursor comes up







The bar under the target thing is a health bar, all of the things pictured were at full health.
This is what it was to look like initially...
It will also add some new macros to the in game menu

The proficiency system will be put in in pub 41 and aims to reduce the item inbalance in PvP. You can find out more about it here