From Stratics:
I know folks have been anxious to learn what our plans are for the Siege PBD situation. Wilki has been hounding . . . err, enthusiastically encouraging me to post an update, so here it is.
We will be making it so every character on Siege can have one blessed item. The mechanics of this are still being worked out. The requirements for this feature are:
Everyone gets the ability to bless one, and only one, item.
The blessing ability should not be easy to lose. If the blessed item is lost somehow, you should be able to bless something else
The solution could be as simple as disabling existing PBDs, giving everyone a new one the first time they login, and making PBDs *much* harder to lose. We're also open to the possibility that making it an innate ability is a better way to go.
The exception to these rules is, 7th anniversary items will remain blessed. This is actually not what I expected us to do and is directly in response to the survey feedback.
Finally, clothing deeds will no longer have the ability to bless clothes with item properties. Feedback was split on this one, so this is, frankly, our decision as to what we believe is more fair. As I have said in the past, CBDs were never meant to be this powerful, and we're going to adjust them accordingly. If you have an item that has properties and is currently blessed with a CBD, you will get your CBD back. You will still be able to use your single blessing on a clothing-based artifact. Oh, and I'm planning to make this particular item effective on all shards, as well.
As for when this will hit . . . we are still in the design phase, so it's very, very unlikely this will be in Pub 33. But it is actively in development, so we're no longer talking about "some year" anymore.
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= MrTact =
Yey - No more Hat of Magi/Orna fags!
Stick it up you all.
Siege Changes - For all you that knock me for playing there!
Moderators: Benn, Calix, senji
Siege Changes - For all you that knock me for playing there!
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Everyone on Siege has them items basically.
And its a drastic improvment on current pvp, and on Production shard PvP.
Theres also talk in the thread of removing the blessings on these items, but increasing armours base resists.
The problem is, people need these items (hat/legs) to get decent resists, if not they could be dying to one SDI Mage Combo, which would be a cunter
Anyways I was just posting to show you Siege is improving.
Everyones allowed their own opinion.
And its a drastic improvment on current pvp, and on Production shard PvP.
Theres also talk in the thread of removing the blessings on these items, but increasing armours base resists.
The problem is, people need these items (hat/legs) to get decent resists, if not they could be dying to one SDI Mage Combo, which would be a cunter

Anyways I was just posting to show you Siege is improving.
Everyones allowed their own opinion.

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