Virtues
Posted: Thu Sep 08, 2011 1:24 pm
What did they do, and what would we ideally like them to do? I think there's a lot of scope to add something to the game with this system.
Justice: Works fine I think, you gain for killing reds, and use it to protect for extra scrolls at champs. Could it perhaps be linked a bit more into helping Anti-PKs? We've obviously got the increased insurance costs for reds, but maybe gains in justice, or certain amounts of red kills could offer an additional item-based reward?
Sacrifice: This was self-res, right? How did you gain in it?
Compassion: Something to do with amount of HP a target would have upon resurrection?
Honesty: Didn't work?
Honour: Some kind of monster-ignore? Also worked with Bushido but we don't need to worry about that.
Humility: No idea.
Spirituality: Didn't work?
Valour: Progress champ spawns?
Justice: Works fine I think, you gain for killing reds, and use it to protect for extra scrolls at champs. Could it perhaps be linked a bit more into helping Anti-PKs? We've obviously got the increased insurance costs for reds, but maybe gains in justice, or certain amounts of red kills could offer an additional item-based reward?
Sacrifice: This was self-res, right? How did you gain in it?
Compassion: Something to do with amount of HP a target would have upon resurrection?
Honesty: Didn't work?
Honour: Some kind of monster-ignore? Also worked with Bushido but we don't need to worry about that.
Humility: No idea.
Spirituality: Didn't work?
Valour: Progress champ spawns?