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Uncapped attributes/stats
Posted: Sat Sep 03, 2011 6:07 pm
by Calix
HPI, SI, MR, Dex?
Do they need capping? If so what at?
Re: Uncapped attributes/stats
Posted: Sun Sep 04, 2011 12:05 am
by Calix
Bandage speed?
Re: Uncapped attributes/stats
Posted: Wed Sep 07, 2011 11:59 am
by Belgarion
If you cap dex you effectively cap bandage speed.
I believe all core stats ended up capped @ 150 at some point. With a HPI cap @ 25 for a max of 150hp.
Admittedly this was party because of items that will not exist on this server, and as such might not be necessary, but personally i dont see any harm in it.
SI doesnt really need a cap IMO. The leaps between the "benefits" are so large that its not really something you will be aiming for anyway.
I dont think a mana regen cap is needed either, but perhaps you mages can shed some more light on that.
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 10:36 am
by Nixon
Mana regen cap is needed for sure IMO.
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 10:58 am
by Fatalist
yeah 8/10 regen as a guide would be sufficient
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 11:33 am
by Joe
isn't there already a softcap in place simply by the limit on slots for armour? so 12 is max if you have MR2 on every slot, that's fine I think as it gives you the option of sacrificing 1 or 2 armour artifacts (and losing out on their bonus) in the place of the extra MR, a good mix to options there I reckon
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 11:33 am
by Ingo
Someone work out the min bandage time with 150 dex. Is it still retarded?
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 12:40 pm
by Belgarion
Bandage timers @ 150 dex should be 4 seconds on self, 2 seconds on other. That should be fine imo
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 1:07 pm
by Joe
I think heal on others used to always be around 2 seconds regardless (or with less of an effect) of dex, I only remember this from harrower days when xhealers with only 30 dex would still be set to like 2.5 secs timers
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 1:25 pm
by Calix
Yeah 4 seconds afaik. Which is about right.
Re: Uncapped attributes/stats
Posted: Thu Sep 08, 2011 2:47 pm
by Belgarion
Goes like this:
Self: 11s - dex/20 = time
Other: 4s - dex/60 = time