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tmap testing
Posted: Mon Jul 18, 2011 10:04 pm
by Mercury
"you have enter a protected tmap area" - wtf is this?
ok trammel tmaps are spawned in tcentre boxes.
finally got a fel map, dug to spot, but no chest "popped" and then it wouldnt let me dig again
wont let you use a pickaxe/ only shovel.
ok, we finally got a lv 5 fel tmap.
LOOTZ
5k
246 mage regs
331 necro regs
9 gems
and roughly 30 terrible items.
we got a spined kit/a minor arti from chest mobs
Re: tmap testing
Posted: Mon Jul 18, 2011 10:18 pm
by Calix
Mercury wrote:"you have enter a protected tmap area" - wtf is this?
GM msg I think.
Re: tmap testing
Posted: Tue Jul 19, 2011 10:18 am
by Joe
didn't it use to be only shovels? that's what i remember anyways.
Looks like I need to take another look at tmaps then, must be some other cs that is being called and not the changes that I made.
Re: tmap testing
Posted: Tue Jul 19, 2011 10:28 am
by Fatalist
As mentioned and maybe related, dungeon LP chests are giving crazy money, with level 4 chests giving around 9K.
Re: tmap testing
Posted: Tue Jul 19, 2011 10:33 am
by Mercury
those were what clx changed, as per my irc recollections. but it maybe related. The loot in that lv5 looked like the standard script to me. Joe you may well be right mate, it doesnt matter if its shovels only, was just a note. Apart from that it appeared to work ok in terms of digging it up/unlocking etc
Re: tmap testing
Posted: Tue Jul 19, 2011 10:44 am
by Calix
It's not related. I can change that np.
Re: tmap testing
Posted: Wed Jul 20, 2011 9:47 am
by Joe
spend a few mins looking into the tmaps last night, found the functions that are called from the map itself to generate the chest when dug etc and it all reads correct so can't see why the changes didn't take effect. Will dig some more tonight and see if I can find the problem