24.11.2007 Dungeon Wrong Harrower
Posted: Sun Nov 25, 2007 1:20 am
Some kind of harrower at Dungeon Wrong... in a way was boring, the fights were fun at beginning, but then it ended up with choke point holding with necromancers spamming wither.
There would been good group fights, but somehow the enemy groups always splitted up and everyone were running like headless chickens.
It was either:
Choke point holding with max defence
Running
A bit boring Harrower this time really
Cant bother adding descriptions, will just post the screenies:





















































There would been good group fights, but somehow the enemy groups always splitted up and everyone were running like headless chickens.
It was either:
Choke point holding with max defence
Running
A bit boring Harrower this time really

Cant bother adding descriptions, will just post the screenies:



















































