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warhammer lolz

Posted: Wed Apr 05, 2006 12:18 pm
by Benn
Image

It's actually looking rather interesting (late alpha atm)
someone wrote:I was reading the article before and it's pretty interesting. The game has no levelling system, rather you physically change and gain skill ups over time. Stuff like Orcs becoming HUGE as they gain power, or dwarves beards growing longer. Class system is skill based too, seems more like Morrowind than anything.

p.s. confusing a river troll for a goblin hurrrr

Posted: Wed Apr 05, 2006 12:23 pm
by Benn
ooh
PvP will be broken into four types: Skirmishes, Battlefields, Sceanarios, and Campaigns. Skirmishes are... two or more enemies clashing in unstructured combat. Battlefields... fighting for in-game resources, such as lumber mills and temples. Scenarios are similar to Battlefields, except these large-scale battles will be instanced and evenly matched by the server (adding bots to balance the sides).. and factor the most into which side takes a zone. Campaigns will be the PvP end-games - a final, humiliating invasion of the losing race's capital city.
Once [the capital is taken, yay for wanton slaughter of NPCs]... the server's metagame will spawn in AI reinforcements, drive out the invasion force, and then reset the server.... You get to keep [all your phat lewts]... At launch, there will be approximately 33 zones and 1800 quests...
and
You'll also get to choose from two different archetypes: the Warrior and the Adept. Warriors, not suprisingly, rely heavily on brute force. Adepts are better at skilled professions. Each puts you on a unique career path in which you'll be able to make selections that further detail your profession (A Human Warrior, for example, may rise through the ranks of being a soldier, a rifleman, mercenary, knight, and ranger - sometimes mixing and matching facets of each if desired).
Both from http://www.warhammeralliance.com/

Posted: Wed Apr 05, 2006 5:04 pm
by Lady Redname
id love to say im done with mmo games, but im sure im not.


sounds intresting though

Posted: Wed Apr 05, 2006 5:12 pm
by Lady Redname
just re read it and am i correct in thinking that the skills are gonna be like uo? (well sorta) as in gain skill over time, (to say, 100) then you can change it etc...

Posted: Wed Apr 05, 2006 5:59 pm
by Angus
This does look intresting, one to keep an eye on i think?

I would still love to play wow, but i cba.

Posted: Wed Apr 05, 2006 6:54 pm
by Calix
MAKE @ ISOMETRIC VIEW PLS

Posted: Wed Apr 05, 2006 9:34 pm
by Toki
Calix wrote:MAKE @ ISOMETRIC VIEW PLS
FUCK YOU NERD

Posted: Wed Apr 05, 2006 11:38 pm
by Kzar
Sounds interest, hopefully they will add a feature page to the games website soon :P

Posted: Thu Apr 06, 2006 5:42 am
by KidThunder
WARHAMMER - THE GAME OF FANTASY BATTLES

Posted: Thu Apr 06, 2006 8:27 pm
by pain
isn't warhammer the ultimate nerd game?

Posted: Thu Apr 06, 2006 8:54 pm
by senji
build cardboard castle

paint minotaur(s)

roll dice

win or lose

start from top

Posted: Fri Apr 07, 2006 2:03 am
by Calix
pain wrote:isn't warhammer the ultimate nerd game?
I'm pretty sure that's UO?:(:(:(

Posted: Fri Apr 07, 2006 1:02 pm
by Villa
I want to be a Force Commander or a Terminator, or maybe one of them Orcz Big Nobz.
Hmm... Force Commander cos in Dawn of War, he'd keep saying "I am the EXCREMENT of his willy"

Or something like that.

Anyway, yah Uncle Villa pronounced 9 months ago that WarHammer Online will be the game that will replace WoW eventually as most popular MMORPG thingy.
Heed well the words of Uncle Villa for he is wise indeed.

Posted: Fri Apr 07, 2006 1:12 pm
by Benn
:roll: :roll: :roll: :roll: :roll: :roll: :roll:

Posted: Fri Apr 07, 2006 2:01 pm
by Superfast Oz
Not really interested personally, these games are so much effort.