With all this talk(again) of an official t2a/Pre-UOR shard..
Posted: Wed Jun 29, 2005 10:25 am
Would you play it, and if so, why, and what are the things you believe would be most important for it? Personally I don't believe a 'classic' t2a shard would be the best, it would need some modifications
For me:
No horses OR reduced mount speed/stamina
One character per account
Obviously one facet, no trammel.
No recall
Large incentives for people to PvM in dungeons. People aren't going to go back into 8 yr old dungeons unless there's a good reason for them to do so.
Support for player towns. Like the blessings old towns got, but with continued support. RP/Player towns are the basis of the community that made UO great pre-uor.
Runebooks would have to be in.
I'm completely undecided on statloss, i'd like there to be none, but would no statloss give ANY hope to player towns? I'd like to think player justice would work, and anti guilds would form, but IPY/official UO have told us it dosen't quite work.
For no statloss I think playertowns would need to be given some special advantage, like faction guards or something.
Blame Nixon for getting me onto this subject again.
For me:
No horses OR reduced mount speed/stamina
One character per account
Obviously one facet, no trammel.
No recall
Large incentives for people to PvM in dungeons. People aren't going to go back into 8 yr old dungeons unless there's a good reason for them to do so.
Support for player towns. Like the blessings old towns got, but with continued support. RP/Player towns are the basis of the community that made UO great pre-uor.
Runebooks would have to be in.
I'm completely undecided on statloss, i'd like there to be none, but would no statloss give ANY hope to player towns? I'd like to think player justice would work, and anti guilds would form, but IPY/official UO have told us it dosen't quite work.
For no statloss I think playertowns would need to be given some special advantage, like faction guards or something.
Blame Nixon for getting me onto this subject again.